Intro to Game Theory
From Santa Fe Institute Events Wiki
Tutors: Will Braynen, Simon Angus
Content (provisional)
- Why Game theory? When Game theory?
- Simultaneous Games
- The Nash Equilibrium (NE)
- Some standard games (Prisoner's Dilemma, Stag Hunt)
- Sequential Games
- Sub-game perfect NE
- Repeated Games
- Computational Examples (NetLogo)
- Games and Interaction structures
- Applications and Links to other fields
- Biology
- Economics
- Philosophy
- Psychology
Additional reading and concepts
- Aumann's Correlated Equilibrium (CE) concept (1974), which allows all players get higher payoffs than with Nash Equilibria (NE) in some games: http://en.wikipedia.org/wiki/Correlated_equilibrium
- Von Neumann's maximin decision rule (1928), which results in an NE in two-player zero-sum (and hence constant-sum) games. Maximin is a decision rule which tells you to choose an action that will maximize your minimum (worst-case) payoff. Hence, maximin is a very risk-averse rule and most likely not result in an equilibrium when followed by all players outside (two-player) zero-sum games.
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