Mobility in an online world: Difference between revisions
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* [[Michael Szell]] | * [[Michael Szell]] | ||
* [[Giovanni Petri]] | * [[Giovanni Petri]] | ||
* [[Kang Zhao]] | |||
* <your name here> | * <your name here> | ||
==Intro== | ==Intro== |
Revision as of 16:39, 10 June 2010
(page under heavy construction)
Participants
- Michael Szell
- Giovanni Petri
- Kang Zhao
- <your name here>
Intro
The topology of this online world can be expressed as a network, where sectors are nodes (placed on a cartesian grid) and wormholes are links between nearby sectors. A second type of link, the X-hole, links distant sectors, thus giving the universe a small-world property. Players live and move in this environment. For a fixed time for each day and each of the 10^4-10^5 players, we know their locations. (All data is fully anonymized!)
Tasks
- Extract data of universe
- Bring topology data in network format (adjacency list / sparse matrix)
- Visualize network, e.g. in PAJEK
- Extract mobility data of players
- Bring them in reasonable format (time-series). E.g. Time-series of daily hops.
- Analyze data
- Formulate research questions
- Find literature on mobility, etc.
- Write paper (tex)
Research Questions
to do
MEETING TODAY AT 5 PM
Location: the lecture room