Games and networks: Difference between revisions
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# We're doing a [[Games and nets literature review|literature review]] - with three lines on why each paper we find is interesting | # We're doing a [[Games and nets literature review|literature review]] - with three lines on why each paper we find is interesting | ||
*09 06 06 Summary of our ideas so far | *09 06 06 Summary of our ideas so far | ||
# to look at a system where the network structure affects how nodes behave, and where nodes' behaviour affects network structure. Feedback between levels of organisation. | # to look at a system where the network structure affects how nodes behave, and where nodes' behaviour affects network structure. Feedback between levels of organisation. |
Revision as of 23:44, 17 June 2006
- 2006-06-13: First base model is put together in Repast.
- We're doing a literature review - with three lines on why each paper we find is interesting
- 09 06 06 Summary of our ideas so far
- to look at a system where the network structure affects how nodes behave, and where nodes' behaviour affects network structure. Feedback between levels of organisation.
- to look at functional measures/ measures of performance at node, community and network level. Levels of selection.
- to look within this framework at tradeoffs between beneficial spread from individual to individual (eg useful information), and harmful spread (eg viruses)
Group: Metina, Juan, Adrian