2014 Complexity and Modeling Program Word Wall: Difference between revisions
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===Resources=== | |||
==[http://www.complexityexplorer.org/explore/glossary Complexity Explorer Terms Glossary]== | ==[http://www.complexityexplorer.org/explore/glossary Complexity Explorer Terms Glossary]== | ||
==[http://www.complexityexplorer.org/online-courses Santa Fe Institute Online Courses on Complexity]== | ==[http://www.complexityexplorer.org/online-courses Santa Fe Institute Online Courses on Complexity]== | ||
===Word Wall=== | |||
Please add terms to the word wall! | |||
==[http://en.wikipedia.org/wiki/Chaos_theory Chaos:]== | ==[http://en.wikipedia.org/wiki/Chaos_theory Chaos:]== | ||
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==[http://en.wikipedia.org/wiki/Superfluid Superfluid]== | ==[http://en.wikipedia.org/wiki/Superfluid Superfluid]== | ||
==[http://en.wikipedia.org/wiki/Throughput Throughput]== | ==[http://en.wikipedia.org/wiki/Throughput Throughput]== | ||
-Complex<br> | |||
vs.<br> | |||
-Complicated<br> | |||
Complex: individual behaviors and local interactions, goal-specific emergent structure, scale-dependent predictability and unpredictability, high level of throughput. <br> | |||
Complicated: is deliberate, has specific goal driven behavior, predictable behavior at all scales, system throughout manages within specifications. <br> | |||
Complexity: <br> | |||
-'''L'''eaderless: individual behaviors and local interactions not directed by central organization or control.<br> | |||
-'''E'''mergent: unexpected structure that comes from a system that does not have a direct connection to the system. <br> | |||
-'''N'''onlinear: inputs and outputs are related but not in a linear fashion. Highly sensitive initial and ambient conditions. <br> | |||
-'''S'''elf-organizing: organization comes from within the system and is nonhierarchical<br> |
Revision as of 14:09, 14 July 2014
2014 Complexity and Modeling Program Navigation
|
Resources
Complexity Explorer Terms Glossary
Santa Fe Institute Online Courses on Complexity
Word Wall
Please add terms to the word wall!
Chaos:
A phenomenon seen in dynamical systems, in which the system's future behavior is highly sensitive to the initial conditions of the system. See also butterfly effect.
Feedback:
is a process in which information about the past or the present influences the same phenomenon in the present or future. As part of a chain of cause-and-effect that forms a circuit or loop, the event is said to "feed back" into itself.
Hierarchy:
Abstractly, a hierarchy can be modelled mathematically as a rooted tree: the root of the tree forms the top level, and the children of a given vertex are at the same level, below their common parent.
Occam's Razor:
The one with the fewest assumptions should be selected==
Pheromone
is a secreted or excreted chemical factor that triggers a social response in members of the same species. Pheromones are chemicals capable of acting outside the body of the secreting individual to impact the behavior of the receiving individual.
Prisoner’s Dilemma
Sierpinski Triangle
Stigmergy
Stochasticity
Superfluid
Throughput
-Complex
vs.
-Complicated
Complex: individual behaviors and local interactions, goal-specific emergent structure, scale-dependent predictability and unpredictability, high level of throughput.
Complicated: is deliberate, has specific goal driven behavior, predictable behavior at all scales, system throughout manages within specifications.
Complexity:
-Leaderless: individual behaviors and local interactions not directed by central organization or control.
-Emergent: unexpected structure that comes from a system that does not have a direct connection to the system.
-Nonlinear: inputs and outputs are related but not in a linear fashion. Highly sensitive initial and ambient conditions.
-Self-organizing: organization comes from within the system and is nonhierarchical