2014 Complexity and Modeling Program Word Wall: Difference between revisions
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==[http://en.wikipedia.org/wiki/Chaos_theory Chaos:]== | |||
Chaotic systems are predictable for a while and then appear to become random and are nonlinear.<br> | Chaotic systems are predictable for a while and then appear to become random and are nonlinear.<br> | ||
==[http://en.wikipedia.org/wiki/Feedback Feedback:]== | |||
is a process in which information about the past or the present influences the same phenomenon in the present or future. As part of a chain of cause-and-effect that forms a circuit or loop, the event is said to "feed back" into itself.<br> | is a process in which information about the past or the present influences the same phenomenon in the present or future. As part of a chain of cause-and-effect that forms a circuit or loop, the event is said to "feed back" into itself.<br> | ||
==[http://en.wikipedia.org/wiki/Hierarchy Hierarchy:]== | |||
Abstractly, a hierarchy can be modelled mathematically as a rooted tree: the root of the tree forms the top level, and the children of a given vertex are at the same level, below their common parent. <br> | Abstractly, a hierarchy can be modelled mathematically as a rooted tree: the root of the tree forms the top level, and the children of a given vertex are at the same level, below their common parent. <br> | ||
==[http://en.wikipedia.org/wiki/Occam's_razor Occam's Razor:]== | |||
The one with the fewest assumptions should be selected | The one with the fewest assumptions should be selected== | ||
==[http://en.wikipedia.org/wiki/Pheromone Pheromone]== | |||
==[http://en.wikipedia.org/wiki/Prisoner's_dilemma Prisoner’s Dilemma]== | |||
==[http://en.wikipedia.org/wiki/Sierpinski_triangle Sierpinski Triangle]== | |||
==[http://en.wikipedia.org/wiki/Stigmergy Stigmergy]== | |||
==[http://en.wikipedia.org/wiki/Stochastic Stochasticity]== | |||
==[http://en.wikipedia.org/wiki/Superfluid Superfluid]== | |||
==[http://en.wikipedia.org/wiki/Throughput Throughput]== |
Revision as of 13:33, 14 July 2014
2014 Complexity and Modeling Program Navigation
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Key Terms from the Complexity and Modeling Program:
-Complex
vs.
-Complicated
Complex: individual behaviors and local interactions, goal-specific emergent structure, scale-dependent predictability and unpredictability, high level of throughput.
Complicated: is deliberate, has specific goal driven behavior, predictable behavior at all scales, system throughout manages within specifications.
Complexity:
-Leaderless: individual behaviors and local interactions not directed by central organization or control.
-Emergent: unexpected structure that comes from a system that does not have a direct connection to the system.
-Nonlinear: inputs and outputs are related but not in a linear fashion. Highly sensitive initial and ambient conditions.
-Self-organizing: organization comes from within the system and is nonhierarchical
Word Wall:
Chaos:
Chaotic systems are predictable for a while and then appear to become random and are nonlinear.
Feedback:
is a process in which information about the past or the present influences the same phenomenon in the present or future. As part of a chain of cause-and-effect that forms a circuit or loop, the event is said to "feed back" into itself.
Hierarchy:
Abstractly, a hierarchy can be modelled mathematically as a rooted tree: the root of the tree forms the top level, and the children of a given vertex are at the same level, below their common parent.
Occam's Razor:
The one with the fewest assumptions should be selected==