The pollination network wiki page: Difference between revisions
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* Ana Martín González | * Ana Martín González | ||
* Carlos Yepez | * Carlos Yepez | ||
* | * Dirk | ||
* Petr Svarc | * Petr Svarc | ||
* Michael Cox | * Michael Cox | ||
* [[Rob_Mills|Rob Mills]] | * [[Rob_Mills|Rob Mills]] | ||
Collaborators: | |||
* Meritxell Vinyals | |||
=== Questions === | === Questions === |
Latest revision as of 20:21, 13 June 2008
An agent-based model for a pollination network. An evolutionary game theory approach
Members:
* Ana Martín González * Carlos Yepez * Dirk * Petr Svarc * Michael Cox * Rob Mills
Collaborators:
* Meritxell Vinyals
Questions
- is it possible to produce a model that generates qualitatively similar results to the data?
- what type of model produces the best fit?
- which parameters/variables are essential in explaining underlying patterns, and are any irrelevant?
- please add more here!
Data
We have measured several attributes of both the flowers and the pollinators:
Flowers | Pollinators |
Floral display (size and color) | Size |
Energy production | Energy demand/consumption |
Tube restriction (length/width) | Foraging behavior |
Floral density | Population abundance |
Resources
File:Game Structures in Mutualistic Interactions.pdf