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  * Ana Martín González
  * Ana Martín González
  * Carlos Yepez
  * Carlos Yepez
  * Meritxell Vinyals
  * Dirk
  * Petr Svarc
  * Petr Svarc
  * Michael Cox
  * Michael Cox
  * [[Rob_Mills|Rob Mills]]
  * [[Rob_Mills|Rob Mills]]


Collaborators:
* Meritxell Vinyals
=== Questions ===
# is it possible to produce a model that generates qualitatively similar results to the data?
# what type of model produces the best fit?
# which parameters/variables are essential in explaining underlying patterns, and are any irrelevant?
# please add more here!


=== Data ===
We have measured several attributes of both the flowers and the pollinators:
We have measured several attributes of both the flowers and the pollinators:


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=== Resources ===
[[Image:Linkage Rules for Plant–Pollinator Networks.pdf|Paper with simple model]]
[[Image:Linkage Rules for Plant–Pollinator Networks.pdf|Paper with simple model]]



Latest revision as of 20:21, 13 June 2008

An agent-based model for a pollination network. An evolutionary game theory approach

Members:

* Ana Martín González
* Carlos Yepez
* Dirk
* Petr Svarc
* Michael Cox
* Rob Mills

Collaborators:

* Meritxell Vinyals


Questions

  1. is it possible to produce a model that generates qualitatively similar results to the data?
  2. what type of model produces the best fit?
  3. which parameters/variables are essential in explaining underlying patterns, and are any irrelevant?
  4. please add more here!

Data

We have measured several attributes of both the flowers and the pollinators:

Flowers Pollinators
Floral display (size and color) Size
Energy production Energy demand/consumption
Tube restriction (length/width) Foraging behavior
Floral density Population abundance

Resources

Paper with simple model

File:Game Structures in Mutualistic Interactions.pdf